Omniscience
Mythic · Enchantment
Pick rating
5.7PlayableRank 126 of 271
Good playable that always makes the cut (5.7/10).
Why. Ten mana to cast every spell from your hand for free. In theory everything after that is free; in practice the game is almost always decided long before.
Risks. Ten mana is unrealistic in a draft format. While you build up lands, the opponent beats you with ordinary creatures.
In the draft. Not a draft pick: ignore it. Even in a blue control deck it will almost never be castable.
Win rate of the card
Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.
How often it ends up in the deck once drafted by a strong player (not a win rate)0.0 %(set average : 61.0 %)
Its place in the set
- Mythic: rank 15 of 20
- Blue: rank 21 of 44
- Cost 10: rank 1 of 2
Other cards of the same cost and colours
Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.

