Revitalizing Repast // Old-Growth Grove

Uncommon · Instant // Land

Pick rating

6.8GoodRank 65 of 302

Observed strength

56.3%Rank 104 of 298 by win rate, card in hand · set average: 56.2%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A solid uncommon of the format (6.8/10).

Why. A one-mana trick that saves a creature from destroy removal or a lost combat with a +1/+1 counter and indestructible. When you do not need it, it is a tapped land that makes black or green.

Risks. The trick does not beat exile or -X/-X effects. The land enters tapped, which costs tempo.

In the draft. A mid-pack pick: a land that can also serve as a trick. Play it in black-green or with either of the two colours.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game56.3 %(set average : 56.2 %)
Card in the opening hand55.1 %(set average : 55.6 %)
Card drawn during the game57.3 %(set average : 56.7 %)

Gap when it is drawn, against the games where it is not : +2.0 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)92.0 %(set average : 67.0 %)

Its place in the set

  • Uncommon: rank 20 of 120
  • Multicolour: rank 9 of 39
  • Cost 1: rank 10 of 31
  • Average pick: 5.0 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

12,334 games54.5 %(all pairs : 54.9 %)
8,568 games60.0 %(all pairs : 54.9 %)

splash

8,311 games54.4 %(all pairs : 54.9 %)

splash

8,140 games57.3 %(all pairs : 54.9 %)

splash

6,446 games50.6 %(all pairs : 54.9 %)
5,666 games56.2 %(all pairs : 54.9 %)

splash

5,463 games55.1 %(all pairs : 54.9 %)

splash

5,120 games55.2 %(all pairs : 54.9 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand55.6 %· 7,214 games
All players, card in hand56.3 %· 32,837 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)58.6 %(set average : 58.8 %)
Games on the draw, so drawing from the first turn (the deck holds the card)51.2 %(set average : 51.4 %)

Win rate by number of copies in the deck

  • 1 copy54.9 % · 70,250 games
  • 2 copies55.0 % · 6,185 games
  • 3 copies59.9 % · 409 games

Win rate since the set came out (card in hand)

  • First two weeks56.1 % · 19,374 games
  • Next two weeks56.4 % · 9,581 games
  • After that56.9 % · 3,882 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • Horrific Assault

    33. Horrific Assault

    7.4
  • Nethergoyf

    35. Nethergoyf

    7.4
  • Grist, Voracious Larva // Grist, the Plague Swarm

    49. Grist, Voracious Larva // Grist, the Plague Swarm

    7.0
  • Sylvan Safekeeper

    67. Sylvan Safekeeper

    6.6

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.