Amazing Acrobatics
Common · Instant
5.6PlayableRank 89 of 188
Good playable that always makes the cut (5.6/10).
Why. A three-mana modal instant: counter a spell, tap one or two creatures, or both. It works as a counterspell or a way to stop an attack.
Risks. Two blue mana on turn three is demanding, and the counter mode needs open mana. A deck that taps out on its own turn cannot use it well.
In the draft. A decent pick for a blue control or tempo deck. Aggressive decks will prefer creatures.
Win rate of the card
Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.
No game statistics for this card yet.
Its place in the set
- Common: rank 11 of 65
- Blue: rank 11 of 24
- Cost 3: rank 20 of 46
Other cards of the same cost and colours
Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.




