Aatchik, Emerald Radian
Rare · Legendary Creature — Insect Druid
7.0GoodRank 42 of 271
58.3%Rank 46 of 273 by win rate, card in hand · set average: 55.7%
How are these measures computed?
Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.
Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).
A very good rare of the format (7.0/10).
Why. A late-game card: on entering, it makes a 1/1 green Insect creature token for each artifact and/or creature card in your graveyard. Each other Insect that dies puts a counter on it and drains the opponent for 1.
Risks. Six mana, and an empty graveyard leaves a mediocre 3/3. It does little early.
In the draft. A good pick for a grindy black-green deck that loses creatures and plays long games. One copy is plenty.
Win rate of the card
Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.
Gap when it is drawn, against the games where it is not : +3.6 win-rate points
Its place in the set
- Rare: rank 23 of 60
- Multicolour: rank 14 of 43
- Cost 6: rank 3 of 13
- Average pick: 2.4 (1 = taken first from a pack; the lower the number, the earlier players choose it)
Win rate by colour pair
Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.
splash
splash
splash
splash
Win rate: strong players and all players
Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.
Win rate on the play and on the draw
Win rate by number of copies in the deck
- 1 copy56.2 % · 38,029 games
- 2 copies58.5 % · 2,367 games
Win rate since the set came out (card in hand)
- First two weeks59.1 % · 11,030 games
- Next two weeks55.9 % · 4,949 games
- After that58.0 % · 1,868 games
Win rate alongside other cards
Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.
Cards it wins more with
- Point the Way465 games · 51.0 % (instead of 49.4% expected)
- Agonasaur Rex3,297 games · 61.6 % (instead of 60.1% expected)
- Oviya, Automech Artisan1,314 games · 56.0 % (instead of 54.5% expected)
- Quag Feast4,503 games · 58.7 % (instead of 57.5% expected)
Cards it wins less with
- Skystreak Engineer2,150 games · 51.3 % (instead of 56.1% expected)
- Nimble Thopterist2,066 games · 52.0 % (instead of 55.8% expected)
Other cards of the same cost and colours
Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.




