Ancient Vendetta

Uncommon · Sorcery

Pick rating

4.0WeakRank 234 of 271

A good playable, but is sometimes cut (4.0/10).

Why. A four-mana sorcery: you name a card and exile up to four copies from a target opponent's hand, graveyard and library. In a draft it almost never has a useful target.

Risks. A draft deck seldom holds four copies of one name, so the effect is minimal. You spend a turn and a card without touching the board.

In the draft. Do not pick it: it has no use in a draft deck. Even in the sideboard it has no clear role.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

How often it ends up in the deck once drafted by a strong player (not a win rate)0.0 %(set average : 63.0 %)

Its place in the set

  • Uncommon: rank 85 of 100
  • Black: rank 32 of 37
  • Cost 4: rank 32 of 41

Other cards of the same cost and colours

  • Debris Beetle

    8. Debris Beetle

    8.7
  • Cursecloth Wrappings

    35. Cursecloth Wrappings

    7.3
  • Oildeep Gearhulk

    40. Oildeep Gearhulk

    7.1
  • Far Fortune, End Boss

    54. Far Fortune, End Boss

    6.8

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.