Brightfield Glider

Common · Creature — Possum Mount

Pick rating

4.9WeakRank 186 of 271

Observed strength

52.7%Rank 217 of 273 by win rate, card in hand · set average: 55.7%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A solid playable that rarely gets cut (4.9/10).

Why. A one-mana Mount with vigilance that becomes a 2/3 flyer when it attacks saddled. A small play that improves in a creature-heavy deck.

Risks. Saddle 3 is heavy: you must tap creatures with total power 3. Unsaddled it is a 1/1 with no impact.

In the draft. A late pick for an aggressive white deck. By itself it does not do much.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game52.7 %(set average : 55.7 %)
Card in the opening hand54.8 %(set average : 54.9 %)
Card drawn during the game51.0 %(set average : 56.3 %)

Gap when it is drawn, against the games where it is not : -1.1 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)29.0 %(set average : 63.0 %)

Its place in the set

  • Common: rank 43 of 91
  • White: rank 23 of 37
  • Cost 1: rank 26 of 29
  • Average pick: 10.7 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

20,886 games55.6 %(all pairs : 53.4 %)
11,925 games52.1 %(all pairs : 53.4 %)
5,916 games53.4 %(all pairs : 53.4 %)
2,813 games48.4 %(all pairs : 53.4 %)
1,523 games50.8 %(all pairs : 53.4 %)
578 games50.9 %(all pairs : 53.4 %)
438 games49.8 %(all pairs : 53.4 %)
412 games45.1 %(all pairs : 53.4 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand52.7 %· 3,297 games
All players, card in hand52.9 %· 21,208 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)56.6 %(set average : 57.7 %)
Games on the draw, so drawing from the first turn (the deck holds the card)50.2 %(set average : 52.2 %)

Win rate by number of copies in the deck

  • 1 copy53.3 % · 33,751 games
  • 2 copies53.2 % · 9,976 games
  • 3 copies55.0 % · 1,577 games
  • 4 copies or more53.5 % · 213 games

Win rate since the set came out (card in hand)

  • First two weeks53.0 % · 13,295 games
  • Next two weeks53.2 % · 5,690 games
  • After that51.5 % · 2,223 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

  • Starting Column2,439 games · 48.1 % (instead of 51.9% expected)
  • Tranquil Cove3,017 games · 49.3 % (instead of 52.6% expected)
  • Tune Up3,109 games · 47.6 % (instead of 50.5% expected)

Where it is played

G/W · 57 %R/W · 43 %

Played in 5.5% of the decks of the set

Other cards of the same cost and colours

  • Basri, Tomorrow's Champion

    23. Basri, Tomorrow's Champion

    7.6
  • Voyager Glidecar

    51. Voyager Glidecar

    6.9
  • Nesting Bot

    60. Nesting Bot

    6.6
  • Lightshield Parry

    133. Lightshield Parry

    5.6

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.