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Uncommon · Sorcery

Pick rating

6.4GoodRank 80 of 271

Observed strength

59.6%Rank 27 of 273 by win rate, card in hand · set average: 55.7%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

Good playable that always makes the cut (6.4/10).

Why. A three-mana blue sorcery that digs through the top five cards of your library and keeps two. You get selection and card advantage at once, making it a good consistency engine.

Risks. It does nothing on the battlefield: the turn you cast it, you develop nothing. In a very aggressive deck it is too slow.

In the draft. A mid-pack pick for a blue deck that plays the long game. It is best in a deck full of good cards to find.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game59.6 %(set average : 55.7 %)
Card in the opening hand57.5 %(set average : 54.9 %)
Card drawn during the game61.0 %(set average : 56.3 %)

Gap when it is drawn, against the games where it is not : +5.6 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)89.0 %(set average : 63.0 %)

Its place in the set

  • Uncommon: rank 21 of 100
  • Blue: rank 8 of 37
  • Cost 3: rank 14 of 63
  • Average pick: 4.2 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

33,378 games58.1 %(all pairs : 56.4 %)
26,732 games56.4 %(all pairs : 56.4 %)
19,165 games55.2 %(all pairs : 56.4 %)
14,635 games56.0 %(all pairs : 56.4 %)
4,778 games56.3 %(all pairs : 56.4 %)
4,349 games54.2 %(all pairs : 56.4 %)
3,989 games55.4 %(all pairs : 56.4 %)
2,043 games55.3 %(all pairs : 56.4 %)

splash

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand58.7 %· 12,863 games
All players, card in hand59.3 %· 56,461 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)59.5 %(set average : 57.7 %)
Games on the draw, so drawing from the first turn (the deck holds the card)53.3 %(set average : 52.2 %)

Win rate by number of copies in the deck

  • 1 copy56.1 % · 100,640 games
  • 2 copies57.8 % · 15,104 games
  • 3 copies61.5 % · 1,072 games

Win rate since the set came out (card in hand)

  • First two weeks59.4 % · 33,940 games
  • Next two weeks59.3 % · 16,420 games
  • After that58.7 % · 6,101 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Where it is played

B/U · 38 %R/U · 34 %

Played in 13% of the decks of the set

Other cards of the same cost and colours

  • Thopter Fabricator

    25. Thopter Fabricator

    7.6
  • Transit Mage

    36. Transit Mage

    7.2
  • Broadside Barrage

    50. Broadside Barrage

    7.0
  • Rangers' Aetherhive

    103. Rangers' Aetherhive

    6.0

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.