Duskmourn: House of Horror (DSK)

Rooms

The rule

A Room is an enchantment with two halves: you cast either one, that door is unlocked on the battlefield, and you can pay the other door's cost later, as a sorcery.

In play

One card gives two effects, often cheap removal or card draw first and a second effect later; each Room cast or fully unlocked triggers eerie.

The archetypes that lean on it

The other mechanics of the set

The Rooms cards, ranked

Ranked by win rate when the card is in hand (the cards with few games follow, by pick rating).