Edge Rover

Uncommon · Artifact Creature — Robot Scout

Pick rating

6.6GoodRank 61 of 261

Observed strength

57.4%Rank 71 of 287 by win rate, card in hand · set average: 56.0%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A solid uncommon of the format (6.6/10).

Why. A one-mana 2/2 with reach, a good start to the curve. When it dies, each player creates a Lander token, so you also get a way to fetch a land.

Risks. The opponent also gets a Lander token, which speeds up their mana. The body is otherwise ordinary.

In the draft. A decent green one-drop, taken mid-pack. It suits decks that profit from extra lands.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game57.4 %(set average : 56.0 %)
Card in the opening hand60.2 %(set average : 54.8 %)
Card drawn during the game55.2 %(set average : 56.8 %)

Gap when it is drawn, against the games where it is not : +1.9 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)91.0 %(set average : 62.0 %)

Its place in the set

  • Uncommon: rank 18 of 100
  • Green: rank 8 of 41
  • Cost 1: rank 8 of 33
  • Average pick: 4.0 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

20,058 games58.1 %(all pairs : 56.7 %)
17,016 games56.9 %(all pairs : 56.7 %)
13,126 games57.1 %(all pairs : 56.7 %)
8,414 games54.6 %(all pairs : 56.7 %)
2,204 games56.8 %(all pairs : 56.7 %)
2,127 games55.1 %(all pairs : 56.7 %)
1,484 games53.1 %(all pairs : 56.7 %)
1,181 games52.7 %(all pairs : 56.7 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand56.1 %· 6,996 games
All players, card in hand57.9 %· 30,416 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)59.3 %(set average : 57.6 %)
Games on the draw, so drawing from the first turn (the deck holds the card)54.1 %(set average : 53.0 %)

Win rate by number of copies in the deck

  • 1 copy56.6 % · 57,252 games
  • 2 copies57.3 % · 9,150 games
  • 3 copies57.1 % · 929 games

Win rate since the set came out (card in hand)

  • First two weeks58.0 % · 20,162 games
  • Next two weeks57.6 % · 7,644 games
  • After that58.3 % · 2,610 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Where it is played

G/R · 33 %G/U · 30 %

Played in 12% of the decks of the set

Other cards of the same cost and colours

  • Meltstrider's Resolve

    39. Meltstrider's Resolve

    7.1
  • Gene Pollinator

    80. Gene Pollinator

    6.3
  • Hemosymbic Mite

    97. Hemosymbic Mite

    6.0
  • Sami's Curiosity

    175. Sami's Curiosity

    5.0

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.