A Realm Reborn

Rare · Enchantment

Pick rating

2.0WeakRank 271 of 294

Not good filler and often gets cut (2.0/10).

Why. Six mana so that all your other permanents can tap for one mana of any color. It fixes and ramps, but only after you pay six for a card that threatens nothing.

Risks. It doesn't act on the game, so you lose a whole turn, and creatures tapped for mana can't attack or block.

In the draft. Skip it. It is an exotic constructed-style effect, not a draft pick.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

How often it ends up in the deck once drafted by a strong player (not a win rate)0.0 %(set average : 62.0 %)

Its place in the set

  • Rare: rank 63 of 74
  • Green: rank 37 of 41
  • Cost 6: rank 16 of 17

Other cards of the same cost and colours

  • Gladiolus Amicitia

    110. Gladiolus Amicitia

    6.0
  • Balamb T-Rexaur

    171. Balamb T-Rexaur

    5.2

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.