Demon Wall

Uncommon · Artifact Creature — Demon Wall

Pick rating

5.6PlayableRank 141 of 294

Observed strength

54.8%Rank 195 of 341 by win rate, card in hand · set average: 56.4%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

Good playable that always makes the cut (5.6/10).

Why. A 3/3 menace for two that starts with defender but can attack once it has a counter. Six mana adds two +1/+1 counters, turning it into a 5/5 menace that is hard to block.

Risks. It does nothing offensively until you have six mana to spend, and it stays a wall until then. The activation is expensive.

In the draft. A good early blocker and a late mana sink. Take it in a black deck that plays a ground game, but not ahead of your removal.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game54.8 %(set average : 56.4 %)
Card in the opening hand53.0 %(set average : 55.2 %)
Card drawn during the game56.1 %(set average : 57.2 %)

Gap when it is drawn, against the games where it is not : +1.2 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)78.0 %(set average : 62.0 %)

Its place in the set

  • Uncommon: rank 57 of 110
  • Black: rank 25 of 42
  • Cost 2: rank 34 of 63
  • Average pick: 5.7 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

15,459 games55.0 %(all pairs : 54.6 %)
15,395 games56.2 %(all pairs : 54.6 %)
8,939 games54.4 %(all pairs : 54.6 %)
7,825 games54.6 %(all pairs : 54.6 %)
3,202 games53.1 %(all pairs : 54.6 %)
1,711 games54.0 %(all pairs : 54.6 %)
1,646 games50.1 %(all pairs : 54.6 %)
572 games47.4 %(all pairs : 54.6 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand53.4 %· 5,846 games
All players, card in hand55.1 %· 25,783 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)56.4 %(set average : 58.6 %)
Games on the draw, so drawing from the first turn (the deck holds the card)52.8 %(set average : 52.9 %)

Win rate by number of copies in the deck

  • 1 copy54.6 % · 50,038 games
  • 2 copies54.7 % · 6,095 games
  • 3 copies53.7 % · 244 games

Win rate since the set came out (card in hand)

  • First two weeks55.4 % · 14,516 games
  • Next two weeks55.0 % · 8,568 games
  • After that53.6 % · 2,699 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Other cards of the same cost and colours

  • Dark Confidant

    12. Dark Confidant

    8.4
  • Garland, Knight of Cornelia // Chaos, the Endless

    72. Garland, Knight of Cornelia // Chaos, the Endless

    6.6
  • Judge Magister Gabranth

    89. Judge Magister Gabranth

    6.4
  • Vayne's Treachery

    102. Vayne's Treachery

    6.2

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.