Goobbue Gardener
Common · Creature — Plant Beast
5.6PlayableRank 145 of 294
55.1%Rank 184 of 341 by win rate, card in hand · set average: 56.4%
How are these measures computed?
Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.
Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).
Good playable that always makes the cut (5.6/10).
Why. A 1/3 for two that taps for a green mana: it speeds up your turn three and blocks small creatures well. A staple for a green deck that wants to cast expensive cards sooner.
Risks. It does almost nothing on offense, and spending your turn two on it helps little against an aggressive deck. Its power of 1 is low.
In the draft. A good support common for a green deck with a high curve. Take it, but not over your best creatures.
Win rate of the card
Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.
Gap when it is drawn, against the games where it is not : +0.6 win-rate points
Its place in the set
- Common: rank 30 of 90
- Green: rank 15 of 41
- Cost 2: rank 35 of 63
- Average pick: 6.7 (1 = taken first from a pack; the lower the number, the earlier players choose it)
Win rate by colour pair
Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.
Win rate: strong players and all players
Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.
Win rate on the play and on the draw
Win rate by number of copies in the deck
- 1 copy55.1 % · 94,121 games
- 2 copies55.5 % · 31,178 games
- 3 copies55.1 % · 4,355 games
- 4 copies or more52.1 % · 430 games
Win rate since the set came out (card in hand)
- First two weeks56.0 % · 36,962 games
- Next two weeks55.7 % · 20,458 games
- After that55.3 % · 6,302 games
Where it is played
B/G · 63 %G/U · 59 %
Played in 17% of the decks of the set
Other cards of the same cost and colours
Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.




