Torgal, A Fine Hound

Uncommon · Legendary Creature — Wolf

Pick rating

7.2Very goodRank 41 of 294

Observed strength

58.6%Rank 68 of 341 by win rate, card in hand · set average: 56.4%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A solid uncommon of the format (7.2/10).

Why. A two-drop that taps for mana of any color, which is excellent fixing for a green deck with a splash. The first Human creature spell you cast each turn enters with at least one extra +1/+1 counter, since Torgal itself is a Wolf.

Risks. A 2/2 that taps for mana does not defend. The bonus only applies to the first Human each turn, and it is worth little without Humans.

In the draft. A good mid-pack pick for any green deck, especially one with a splash or plenty of Humans. The fixing alone often justifies playing it.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game58.6 %(set average : 56.4 %)
Card in the opening hand61.5 %(set average : 55.2 %)
Card drawn during the game56.4 %(set average : 57.2 %)

Gap when it is drawn, against the games where it is not : +4.3 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)89.0 %(set average : 62.0 %)

Its place in the set

  • Uncommon: rank 13 of 110
  • Green: rank 7 of 41
  • Cost 2: rank 9 of 63
  • Average pick: 3.2 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

23,795 games57.8 %(all pairs : 56.2 %)
13,872 games56.3 %(all pairs : 56.2 %)
12,332 games57.4 %(all pairs : 56.2 %)
9,120 games55.0 %(all pairs : 56.2 %)
8,008 games55.0 %(all pairs : 56.2 %)
2,339 games53.2 %(all pairs : 56.2 %)
2,150 games55.6 %(all pairs : 56.2 %)
1,368 games51.4 %(all pairs : 56.2 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand56.6 %· 8,375 games
All players, card in hand58.7 %· 35,473 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)59.1 %(set average : 58.6 %)
Games on the draw, so drawing from the first turn (the deck holds the card)53.4 %(set average : 52.9 %)

Win rate by number of copies in the deck

  • 1 copy56.0 % · 67,797 games
  • 2 copies57.5 % · 9,594 games
  • 3 copies57.6 % · 368 games

Win rate since the set came out (card in hand)

  • First two weeks58.6 % · 20,241 games
  • Next two weeks59.0 % · 11,636 games
  • After that58.4 % · 3,596 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

  • Sahagin4,762 games · 52.9 % (instead of 56.9% expected)
  • Dark Confidant675 games · 54.1 % (instead of 57.6% expected)
  • Triple Triad359 games · 49.6 % (instead of 52.7% expected)

Where it is played

G/W · 32 %B/G · 31 %

Played in 10% of the decks of the set

Other cards of the same cost and colours

  • Esper Origins // Summon: Esper Maduin

    2. Esper Origins // Summon: Esper Maduin

    9.3
  • Town Greeter

    59. Town Greeter

    6.8
  • Garnet, Princess of Alexandria

    109. Garnet, Princess of Alexandria

    6.0
  • The Wandering Minstrel

    116. The Wandering Minstrel

    6.0

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.