Ajani Unrelenting
Mythic · Legendary Planeswalker — Ajani
8.8BombRank 7 of 280
73.4%Rank 1 of 271 by win rate, card in hand · set average: 56.2%
How are these measures computed?
Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.
Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).
One of the 10 best cards of the set (8.8/10).
Why. Every loyalty ability makes a 2/2 creature token. The minus three deals four damage to every creature except your tokens: a sweeper that keeps your token team alive, then the +1 launches the attack with haste.
Risks. It costs six mana, including two red. The minus three also hits your own non-token creatures, and the minus two discards your hand before you draw for your creatures.
In the draft. A bomb in red: take it very early. Keep a low curve to reach turn 6.
Win rate of the card
Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.
Gap when it is drawn, against the games where it is not : +20.4 win-rate points
Its place in the set
- Mythic: rank 7 of 26
- Red: rank 2 of 40
- Cost 6: rank 1 of 11
- Average pick: 1.3 (1 = taken first from a pack; the lower the number, the earlier players choose it)
Win rate by colour pair
Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.
splash
Win rate: strong players and all players
Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.
Win rate on the play and on the draw
Win rate by number of copies in the deck
- 1 copy63.2 % · 8,858 games
- 2 copies72.1 % · 111 games
Win rate alongside other cards
Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.
Cards it wins more with
- Curse-Marred Demon660 games · 68.3 % (instead of 63.1% expected)
- Solitary Cell262 games · 63.4 % (instead of 58.4% expected)
- Geist of Saint Thalia942 games · 68.6 % (instead of 64.0% expected)
- Pyre Rhymer // Molten Tide417 games · 64.5 % (instead of 60.2% expected)
Cards it wins less with
- Emergency Phytomedic // Seed Suture524 games · 55.9 % (instead of 61.8% expected)
- Your Fate Ends Here601 games · 59.1 % (instead of 63.9% expected)
- Ruric Thar, Magecrusher558 games · 57.3 % (instead of 62.0% expected)
Other cards of the same cost and colours
Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.

