Guiding Hydra

Rare · Creature — Hydra Horror

Pick rating

8.6BombRank 10 of 280

Observed strength

57.6%Rank 65 of 271 by win rate, card in hand · set average: 56.2%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

It wins less than its rating suggests.

Why this gap?

The pick rating is a prior: it is for choosing a card before there are results. The observed strength comes from real games, and the win rate of a card is stable from one week to the next. The gap often comes from a card that is easy to replace at the pick but very efficient once played, from a good archetype that carries it, or from a flaw of our rating: in a set that already has many games, the results are more reliable than the rating.

One of the 10 best cards of the set (8.6/10).

Why. A flexible creature: you choose X to fit the turn. It enters with X counters and, at the start of your combat, can remove one to put a counter on each of your other creatures. It is a team card more than a lone threat.

Risks. Alone it is a small creature: with X equal to one, a 2/1. If it runs out of counters it dies. It is only good if you have other creatures.

In the draft. A high pick for a white deck with many creatures: it fits at every point of the curve.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game57.6 %(set average : 56.2 %)
Card in the opening hand55.1 %(set average : 54.8 %)
Card drawn during the game59.1 %(set average : 57.0 %)

Gap when it is drawn, against the games where it is not : +4.9 win-rate points

Its place in the set

  • Rare: rank 2 of 64
  • White: rank 1 of 39
  • Cost 1: rank 1 of 22
  • Average pick: 1.6 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

3,317 games58.6 %(all pairs : 55.7 %)
2,938 games56.4 %(all pairs : 55.7 %)
1,533 games55.1 %(all pairs : 55.7 %)
1,252 games56.6 %(all pairs : 55.7 %)
633 games55.6 %(all pairs : 55.7 %)
520 games57.7 %(all pairs : 55.7 %)

splash

519 games53.8 %(all pairs : 55.7 %)
472 games54.7 %(all pairs : 55.7 %)

splash

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand58.4 %· 762 games
All players, card in hand58.4 %· 6,746 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)58.3 %(set average : 57.7 %)
Games on the draw, so drawing from the first turn (the deck holds the card)53.1 %(set average : 53.1 %)

Win rate by number of copies in the deck

  • 1 copy55.7 % · 13,549 games
  • 2 copies57.8 % · 367 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • Liliana the Faultless

    21. Liliana the Faultless

    7.8
  • Emergency Phytomedic // Seed Suture

    180. Emergency Phytomedic // Seed Suture

    5.0
  • Blessed Ghoul

    212. Blessed Ghoul

    4.6
  • Loyal Tutor

    267. Loyal Tutor

    2.0

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.