Hungering Puppetbeast
Rare · Artifact Creature — Beast Construct
7.4Very goodRank 35 of 280
61.7%Rank 21 of 271 by win rate, card in hand · set average: 56.2%
How are these measures computed?
Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.
Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).
A very good rare of the format (7.4/10).
Why. A 5/5 for five that comes with a Heartwood: the token makes mana now and fuels the creature later. Sacrificing another artifact adds a +1/+1 counter and your choice of trample, hexproof or haste for the turn, which lets you push damage through or dodge a removal spell.
Risks. It needs two green mana, and nothing protects it from removal if you have no artifact to sacrifice or no mana to pay for the ability. Without another artifact it is just a big body, and each sacrifice weakens your mana.
In the draft. A good green five-drop, worth taking fairly early, more so if you have other artifacts or tokens. It also plays well in red-green thanks to the Heartwood.
Win rate of the card
Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.
Gap when it is drawn, against the games where it is not : +8.9 win-rate points
Its place in the set
- Rare: rank 17 of 64
- Green: rank 3 of 37
- Cost 5: rank 4 of 23
- Average pick: 1.8 (1 = taken first from a pack; the lower the number, the earlier players choose it)
Win rate by colour pair
Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.
Win rate: strong players and all players
Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.
Win rate on the play and on the draw
Win rate by number of copies in the deck
- 1 copy57.0 % · 15,038 games
- 2 copies62.8 % · 592 games
Win rate alongside other cards
Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.
Cards it wins more with
- Craterclaw Colossus303 games · 63.4 % (instead of 57.0% expected)
- Way of the Mentor585 games · 57.8 % (instead of 53.4% expected)
- Aerid Konstrari801 games · 64.7 % (instead of 60.7% expected)
- Ajani's Anguish805 games · 60.9 % (instead of 57.1% expected)
Cards it wins less with
- Plan for All Outcomes1,094 games · 54.3 % (instead of 59.0% expected)
- Icy Reception1,599 games · 53.9 % (instead of 58.5% expected)
- Countersculpt925 games · 54.8 % (instead of 59.1% expected)
Other cards of the same cost and colours
Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.




