Charging Strifeknight

Uncommon · Creature — Spirit Knight

Pick rating

5.7PlayableRank 124 of 266

Observed strength

56.8%Rank 114 of 319 by win rate, card in hand · set average: 56.3%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

Good playable that always makes the cut (5.7/10).

Why. A three-mana 3/3 with haste that hits right away. Its looting ability lets you discard a spare card to draw one, by tapping it.

Risks. Looting taps it, so it neither attacks nor blocks meanwhile. It has no evasion and a 3/3 gets stopped by a block.

In the draft. A good three-drop for an aggressive red deck. Take it mid-pack.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game56.8 %(set average : 56.3 %)
Card in the opening hand56.5 %(set average : 54.9 %)
Card drawn during the game57.0 %(set average : 57.2 %)

Gap when it is drawn, against the games where it is not : +1.9 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)80.0 %(set average : 63.0 %)

Its place in the set

  • Uncommon: rank 42 of 100
  • Red: rank 14 of 32
  • Cost 3: rank 31 of 66
  • Average pick: 5.8 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

33,219 games58.4 %(all pairs : 56.2 %)
15,971 games53.5 %(all pairs : 56.2 %)
2,626 games54.5 %(all pairs : 56.2 %)
2,493 games50.8 %(all pairs : 56.2 %)
1,230 games50.5 %(all pairs : 56.2 %)
252 games49.2 %(all pairs : 56.2 %)
164 games51.2 %(all pairs : 56.2 %)
142 games57.7 %(all pairs : 56.2 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand56.4 %· 6,609 games
All players, card in hand57.2 %· 27,875 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)58.9 %(set average : 58.0 %)
Games on the draw, so drawing from the first turn (the deck holds the card)53.5 %(set average : 52.8 %)

Win rate by number of copies in the deck

  • 1 copy55.9 % · 49,330 games
  • 2 copies58.3 % · 6,931 games
  • 3 copies56.4 % · 546 games

Win rate since the set came out (card in hand)

  • First two weeks57.7 % · 15,543 games
  • Next two weeks57.2 % · 7,812 games
  • After that55.6 % · 4,520 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Where it is played

R/W · 31 %

Played in 9.7% of the decks of the set

Other cards of the same cost and colours

  • Colorstorm Stallion

    16. Colorstorm Stallion

    8.1
  • Suspend Aggression

    56. Suspend Aggression

    6.8
  • Practiced Scrollsmith

    65. Practiced Scrollsmith

    6.6
  • Tablet of Discovery

    79. Tablet of Discovery

    6.4

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.