Professor Dellian Fel
Mythic · Legendary Planeswalker — Dellian
9.1BombRank 3 of 266
62.7%Rank 7 of 319 by win rate, card in hand · set average: 56.3%
How are these measures computed?
Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.
Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).
One of the 3 best cards of the set (9.1/10).
Why. A flexible planeswalker: it can gain you 3 life, draw a card for 1 life, or destroy a creature. The built-in removal means it is never dead in hand, and the draw ability gives steady advantage as long as it is not attacked.
Risks. It needs both black and green, so you must be in that exact pair. Without board protection, ground pressure kills it quickly, and using the removal costs three loyalty counters.
In the draft. A great pick for a black-green deck, taken highly. Outside those colours do not force it, however tempting the removal looks.
Win rate of the card
Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.
Gap when it is drawn, against the games where it is not : +11.7 win-rate points
Its place in the set
- Mythic: rank 1 of 20
- Multicolour: rank 1 of 77
- Cost 4: rank 1 of 42
- Average pick: 1.3 (1 = taken first from a pack; the lower the number, the earlier players choose it)
Win rate by colour pair
Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.
splash
splash
splash
splash
Win rate: strong players and all players
Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.
Win rate on the play and on the draw
Win rate by number of copies in the deck
- 1 copy56.9 % · 13,443 games
- 2 copies63.5 % · 170 games
Win rate since the set came out (card in hand)
- First two weeks62.9 % · 3,411 games
- Next two weeks62.0 % · 1,707 games
- After that61.8 % · 1,013 games
Win rate alongside other cards
Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.
Cards it wins more with
- Archaic's Agony881 games · 60.5 % (instead of 55.9% expected)
- Comforting Counsel326 games · 55.8 % (instead of 51.8% expected)
- Jadzi, Steward of Fate // Oracle's Gift705 games · 60.7 % (instead of 57.1% expected)
- Matterbending Mage1,314 games · 60.8 % (instead of 57.4% expected)
Cards it wins less with
- Shattered Acolyte708 games · 53.5 % (instead of 58.4% expected)
- Imperious Inkmage1,084 games · 54.8 % (instead of 59.1% expected)
- Melancholic Poet2,583 games · 54.2 % (instead of 57.8% expected)
Other cards of the same cost and colours
Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.




