Soaring Stoneglider

Uncommon · Creature — Elephant Cleric

Pick rating

5.0PlayableRank 179 of 266

Observed strength

53.7%Rank 225 of 319 by win rate, card in hand · set average: 56.3%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A solid playable that rarely gets cut (5.0/10).

Why. A 4/3 with flying and vigilance for three if you exile two cards from your graveyard, otherwise five. It attacks and defends at once: an efficient aerial threat.

Risks. You need two cards in the graveyard at the right moment, or pay two extra mana. At five mana it is much less appealing.

In the draft. A fair pick in white decks, especially if you fill your graveyard. Take it over plain mid-curve creatures.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game53.7 %(set average : 56.3 %)
Card in the opening hand51.6 %(set average : 54.9 %)
Card drawn during the game55.1 %(set average : 57.2 %)

Gap when it is drawn, against the games where it is not : -1.1 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)71.0 %(set average : 63.0 %)

Its place in the set

  • Uncommon: rank 64 of 100
  • White: rank 23 of 32
  • Cost 3: rank 42 of 66
  • Average pick: 6.2 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

24,791 games56.2 %(all pairs : 55.2 %)
11,615 games55.2 %(all pairs : 55.2 %)
1,225 games47.2 %(all pairs : 55.2 %)
625 games46.7 %(all pairs : 55.2 %)
251 games39.0 %(all pairs : 55.2 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand52.3 %· 3,471 games
All players, card in hand54.7 %· 17,735 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)57.7 %(set average : 58.0 %)
Games on the draw, so drawing from the first turn (the deck holds the card)52.7 %(set average : 52.8 %)

Win rate by number of copies in the deck

  • 1 copy55.5 % · 35,248 games
  • 2 copies52.8 % · 3,431 games
  • 3 copies54.0 % · 200 games

Win rate since the set came out (card in hand)

  • First two weeks55.1 % · 10,367 games
  • Next two weeks53.3 % · 4,717 games
  • After that55.3 % · 2,651 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Other cards of the same cost and colours

  • Practiced Offense

    1. Practiced Offense

    9.4
  • Antiquities on the Loose

    2. Antiquities on the Loose

    9.3
  • Stirring Hopesinger

    5. Stirring Hopesinger

    8.9
  • Emeritus of Truce // Swords to Plowshares

    28. Emeritus of Truce // Swords to Plowshares

    7.4

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.