Impostor Syndrome
Mythic · Enchantment
2.0WeakRank 175 of 188
Not good filler and often gets cut (2.0/10).
Why. Whenever a nontoken creature you control deals combat damage to a player, you create a token that is a copy of it, minus the legendary status. If your attacks connect, the board snowballs.
Risks. Six mana for an enchantment that does nothing alone: you already need creatures that connect with your opponent. When you are behind on board, it comes too late to matter.
In the draft. Too slow for most decks. Only play it in a blue deck with many evasive creatures, and never as an early pick.
Win rate of the card
Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.
No game statistics for this card yet.
Its place in the set
- Mythic: rank 15 of 15
- Blue: rank 22 of 24
- Cost 6: rank 4 of 5
Other cards of the same cost and colours
Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.


