Alesha's Legacy

Common · Instant

Pick rating

1.5WeakRank 268 of 271

Observed strength

50.3%Rank 265 of 274 by win rate, card in hand · set average: 56.0%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

Almost unplayable and mostly sideboard material (1.5/10).

Why. A two-mana instant that gives a creature of yours deathtouch and indestructible until end of turn. It can win a combat or save a creature from destroy-based removal.

Risks. It is a combat trick that does nothing alone, and it loses to exile or sacrifice effects. It exposes you to a two-for-one.

In the draft. A late-pack card in black. Only play it in a deck with a good combat plan.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game50.3 %(set average : 56.0 %)
Card in the opening hand47.7 %(set average : 54.9 %)
Card drawn during the game52.1 %(set average : 56.7 %)

Gap when it is drawn, against the games where it is not : -1.3 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)11.0 %(set average : 65.0 %)

Its place in the set

  • Common: rank 91 of 91
  • Black: rank 32 of 34
  • Cost 2: rank 63 of 65
  • Average pick: 11.8 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

6,287 games52.0 %(all pairs : 51.3 %)
3,591 games50.7 %(all pairs : 51.3 %)
2,360 games48.8 %(all pairs : 51.3 %)
2,159 games52.7 %(all pairs : 51.3 %)
1,853 games53.0 %(all pairs : 51.3 %)
242 games56.6 %(all pairs : 51.3 %)
187 games46.5 %(all pairs : 51.3 %)
164 games49.4 %(all pairs : 51.3 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand50.6 %· 807 games
All players, card in hand50.4 %· 7,100 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)54.4 %(set average : 58.0 %)
Games on the draw, so drawing from the first turn (the deck holds the card)48.4 %(set average : 52.1 %)

Win rate by number of copies in the deck

  • 1 copy51.5 % · 15,969 games
  • 2 copies49.7 % · 1,263 games
  • 3 copies47.5 % · 101 games

Win rate since the set came out (card in hand)

  • First two weeks50.4 % · 4,789 games
  • Next two weeks51.0 % · 1,695 games
  • After that48.2 % · 616 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • Sinkhole Surveyor

    16. Sinkhole Surveyor

    8.1
  • Rot-Curse Rakshasa

    67. Rot-Curse Rakshasa

    6.6
  • Hollowmurk Siege

    98. Hollowmurk Siege

    6.0
  • Sidisi, Regent of the Mire

    122. Sidisi, Regent of the Mire

    5.8

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.