Humbling Elder

Common · Creature — Human Monk

Pick rating

5.4PlayableRank 148 of 271

Observed strength

54.6%Rank 175 of 274 by win rate, card in hand · set average: 56.0%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A solid playable that rarely gets cut (5.4/10).

Why. A one-mana creature with flash: on entry, an opposing creature gets -2/-0 until end of turn. Cast during combat, it blows out an attack or turns a block into a winning one, and leaves a 1/2 behind.

Risks. The 1/2 body is small and the effect lasts a single turn: it wins a combat rather than killing anything. It struggles in a deck that wants real pressure.

In the draft. A small trick on legs for a tempo blue deck. Take it late, as a final piece of the curve, never over removal or real threats.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game54.6 %(set average : 56.0 %)
Card in the opening hand53.0 %(set average : 54.9 %)
Card drawn during the game55.7 %(set average : 56.7 %)

Gap when it is drawn, against the games where it is not : +2.3 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)20.0 %(set average : 65.0 %)

Its place in the set

  • Common: rank 26 of 91
  • Blue: rank 17 of 34
  • Cost 1: rank 13 of 18
  • Average pick: 11.5 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

13,887 games54.5 %(all pairs : 54.0 %)
6,716 games52.5 %(all pairs : 54.0 %)
3,759 games53.4 %(all pairs : 54.0 %)
3,173 games53.9 %(all pairs : 54.0 %)
2,155 games54.1 %(all pairs : 54.0 %)
1,024 games53.9 %(all pairs : 54.0 %)
779 games56.1 %(all pairs : 54.0 %)
693 games55.1 %(all pairs : 54.0 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand55.7 %· 2,985 games
All players, card in hand55.1 %· 16,364 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)55.6 %(set average : 58.0 %)
Games on the draw, so drawing from the first turn (the deck holds the card)52.4 %(set average : 52.1 %)

Win rate by number of copies in the deck

  • 1 copy54.1 % · 29,273 games
  • 2 copies53.5 % · 4,288 games
  • 3 copies52.6 % · 331 games

Win rate since the set came out (card in hand)

  • First two weeks54.9 % · 9,996 games
  • Next two weeks54.5 % · 4,696 games
  • After that58.1 % · 1,672 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

  • Wild Ride1,448 games · 47.9 % (instead of 52.5% expected)
  • Essence Anchor764 games · 47.0 % (instead of 50.5% expected)

Where it is played

R/U · 35 %U/W · 28 %

Played in 6.2% of the decks of the set

Other cards of the same cost and colours

  • Dragonstorm Forecaster

    88. Dragonstorm Forecaster

    6.2
  • Spectral Denial

    123. Spectral Denial

    5.8
  • Unending Whisper

    139. Unending Whisper

    5.6
  • Ringing Strike Mastery

    262. Ringing Strike Mastery

    2.0

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.