Elemental Teachings
Rare · Instant — Lesson
2.0WeakRank 263 of 281
Not good filler and often gets cut (2.0/10).
Why. A five-mana instant that searches for up to four lands with different names. The opponent picks two for your graveyard and the rest enter tapped on the battlefield. It is ramp, nothing more.
Risks. It does nothing on the board and gives you only two lands. Five mana for fixing and ramp is too slow, and the opponent chooses the two you lose.
In the draft. Pass it in nearly every deck. Only play it if you have a specific reason to fetch several lands.
Win rate of the card
Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.
Its place in the set
- Rare: rank 56 of 60
- Green: rank 36 of 39
- Cost 5: rank 26 of 29
Win rate by colour pair
Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.
Win rate on the play and on the draw
Win rate alongside other cards
Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.
Cards it wins more with
- Rocky Rebuke187 games · 51.9 % (instead of 45.1% expected)
- Cycle of Renewal316 games · 45.9 % (instead of 41.3% expected)
- Meditation Pools246 games · 47.6 % (instead of 44.3% expected)
- Earthbending Lesson183 games · 45.4 % (instead of 42.5% expected)
Cards it wins less with
- Shared Roots169 games · 39.6 % (instead of 43.3% expected)
- Foggy Bottom Swamp163 games · 41.7 % (instead of 44.2% expected)
- Kyoshi Village185 games · 42.7 % (instead of 44.6% expected)
Other cards of the same cost and colours
Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.




