Aang, at the Crossroads // Aang, Destined Savior
Rare · Legendary Creature — Human Avatar Ally // Legendary Creature — Avatar Ally
7.5Very goodRank 27 of 281
61.8%Rank 21 of 279 by win rate, card in hand · set average: 56.2%
How are these measures computed?
Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.
Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).
One of the very best rares of the format (7.5/10).
Why. A five-mana 3/3 flier that looks at the top five cards of your library and puts a creature with mana value 4 or less onto the battlefield. Once transformed, it animates a land every combat with Earthbend 2.
Risks. Three colors, green, white and blue, which makes it hard to cast. It only transforms if another of your creatures leaves the battlefield.
In the draft. Strong only in a three-color deck with fixing. Take it if you are already in two of its colors; otherwise leave it.
Win rate of the card
Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.
Gap when it is drawn, against the games where it is not : +9.7 win-rate points
Its place in the set
- Rare: rank 12 of 60
- Multicolour: rank 6 of 51
- Cost 5: rank 4 of 29
- Average pick: 2.4 (1 = taken first from a pack; the lower the number, the earlier players choose it)
Win rate by colour pair
Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.
splash
splash
splash
splash
splash
splash
Win rate: strong players and all players
Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.
Win rate on the play and on the draw
Win rate by number of copies in the deck
- 1 copy56.8 % · 26,410 games
- 2 copies59.3 % · 1,551 games
Win rate since the set came out (card in hand)
- First two weeks62.1 % · 6,325 games
- Next two weeks60.4 % · 3,544 games
- After that62.9 % · 2,761 games
Win rate alongside other cards
Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.
Cards it wins more with
- Katara, the Fearless2,866 games · 57.2 % (instead of 53.0% expected)
- Destined Confrontation305 games · 54.1 % (instead of 51.3% expected)
- Avatar Aang // Aang, Master of Elements1,322 games · 55.5 % (instead of 52.9% expected)
- White Lotus Hideout2,063 games · 55.7 % (instead of 53.3% expected)
Cards it wins less with
- The Legend of Kyoshi // Avatar Kyoshi966 games · 53.0 % (instead of 57.3% expected)
- Earth Village Ruffians1,860 games · 51.2 % (instead of 55.4% expected)
- Misty Palms Oasis1,466 games · 52.0 % (instead of 56.1% expected)
Other cards of the same cost and colours
Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.




