Planetarium of Wan Shi Tong
Mythic · Legendary Artifact
7.0GoodRank 49 of 281
58.2%Rank 59 of 279 by win rate, card in hand · set average: 56.2%
How are these measures computed?
Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.
Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).
A very good mythic of the format (7.0/10).
Why. A six-mana artifact that lets you scry 2 for one mana, then look at the top card and cast it for free once each turn. You find and cast cards without paying, which offsets its cost.
Risks. Six mana for a permanent with no immediate effect on the board is slow. If you are losing on the ground before you cast it, it does nothing.
In the draft. Not a first choice: play it in a slow deck facing little pressure. The cost is too high for a fast deck.
Win rate of the card
Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.
Gap when it is drawn, against the games where it is not : +4.7 win-rate points
Its place in the set
- Mythic: rank 16 of 20
- Colourless: rank 3 of 31
- Cost 6: rank 6 of 13
- Average pick: 1.7 (1 = taken first from a pack; the lower the number, the earlier players choose it)
Win rate by colour pair
Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.
Win rate: strong players and all players
Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.
Win rate on the play and on the draw
Win rate by number of copies in the deck
- 1 copy55.5 % · 18,160 games
- 2 copies56.6 % · 152 games
Win rate since the set came out (card in hand)
- First two weeks58.7 % · 4,029 games
- Next two weeks57.6 % · 2,396 games
- After that58.5 % · 1,585 games
Win rate alongside other cards
Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.
Cards it wins more with
- Epic Downfall2,049 games · 59.4 % (instead of 55.9% expected)
- Boiling Rock Prison1,330 games · 56.7 % (instead of 53.3% expected)
- Pirate Peddlers1,504 games · 55.1 % (instead of 51.9% expected)
- Azula, On the Hunt1,550 games · 57.4 % (instead of 54.4% expected)
Cards it wins less with
- Secret Tunnel1,040 games · 52.6 % (instead of 56.3% expected)
- Iguana Parrot1,776 games · 50.4 % (instead of 53.7% expected)
- Waterbending Scroll959 games · 50.1 % (instead of 53.2% expected)
Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.
