Barkform Harvester

Common · Artifact Creature — Shapeshifter

Pick rating

4.0WeakRank 230 of 261

Observed strength

52.1%Rank 231 of 265 by win rate, card in hand · set average: 56.0%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A good playable, but is sometimes cut (4.0/10).

Why. A three-mana 2/3 artifact creature with reach and changeling, playable in any deck. For two mana it puts a card from your graveyard on the bottom of your library.

Risks. A small body with no impact and an ability that doesn't win games. It also shrinks your graveyard, bad for Threshold.

In the draft. Colorless filler as a last resort.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game52.1 %(set average : 56.0 %)
Card in the opening hand48.6 %(set average : 55.0 %)
Card drawn during the game54.5 %(set average : 56.6 %)

Gap when it is drawn, against the games where it is not : -0.5 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)22.0 %(set average : 62.0 %)

Its place in the set

  • Common: rank 56 of 81
  • Colourless: rank 15 of 19
  • Cost 3: rank 56 of 65
  • Average pick: 10.5 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

16,205 games54.4 %(all pairs : 52.5 %)
6,146 games52.6 %(all pairs : 52.5 %)
4,901 games54.0 %(all pairs : 52.5 %)
4,133 games51.3 %(all pairs : 52.5 %)
2,975 games51.6 %(all pairs : 52.5 %)
2,103 games47.9 %(all pairs : 52.5 %)
1,808 games52.0 %(all pairs : 52.5 %)
1,646 games48.5 %(all pairs : 52.5 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand51.4 %· 4,532 games
All players, card in hand51.9 %· 20,039 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)55.2 %(set average : 58.0 %)
Games on the draw, so drawing from the first turn (the deck holds the card)49.9 %(set average : 51.2 %)

Win rate by number of copies in the deck

  • 1 copy52.8 % · 41,146 games
  • 2 copies50.2 % · 4,246 games
  • 3 copies50.0 % · 340 games

Win rate since the set came out (card in hand)

  • First two weeks52.6 % · 10,854 games
  • Next two weeks50.6 % · 6,246 games
  • After that52.2 % · 2,939 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • Patchwork Banner

    53. Patchwork Banner

    6.8
  • Tangle Tumbler

    91. Tangle Tumbler

    6.2

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.