Nettle Guard

Common · Creature — Mouse Soldier

Pick rating

4.5WeakRank 202 of 261

Observed strength

54.6%Rank 165 of 265 by win rate, card in hand · set average: 56.0%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A solid playable that rarely gets cut (4.5/10).

Why. A two-mana 3/1 that attacks well early. Valiant gives it +0/+2 when you target it, and it can sacrifice itself to destroy an artifact or enchantment.

Risks. With one toughness it dies to everything. Valiant needs spells that target it, and the sacrifice mode sometimes has no target.

In the draft. A good two-drop for an aggressive white deck with tricks and Equipment. Otherwise just curve filler.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game54.6 %(set average : 56.0 %)
Card in the opening hand56.0 %(set average : 55.0 %)
Card drawn during the game53.4 %(set average : 56.6 %)

Gap when it is drawn, against the games where it is not : -0.8 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)77.0 %(set average : 62.0 %)

Its place in the set

  • Common: rank 34 of 81
  • White: rank 36 of 40
  • Cost 2: rank 66 of 82
  • Average pick: 7.0 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

54,923 games55.0 %(all pairs : 54.9 %)
51,667 games55.1 %(all pairs : 54.9 %)
34,441 games55.5 %(all pairs : 54.9 %)
12,238 games52.6 %(all pairs : 54.9 %)
3,113 games60.8 %(all pairs : 54.9 %)
1,507 games50.2 %(all pairs : 54.9 %)
1,417 games49.7 %(all pairs : 54.9 %)
1,355 games50.1 %(all pairs : 54.9 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand53.3 %· 14,882 games
All players, card in hand54.7 %· 76,268 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)58.7 %(set average : 58.0 %)
Games on the draw, so drawing from the first turn (the deck holds the card)51.1 %(set average : 51.2 %)

Win rate by number of copies in the deck

  • 1 copy54.7 % · 115,923 games
  • 2 copies55.2 % · 37,858 games
  • 3 copies56.0 % · 7,217 games
  • 4 copies or more54.3 % · 1,117 games

Win rate since the set came out (card in hand)

  • First two weeks54.8 % · 47,633 games
  • Next two weeks54.0 % · 20,313 games
  • After that55.7 % · 8,322 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Where it is played

R/W · 72 %G/W · 71 %

Played in 17% of the decks of the set

Other cards of the same cost and colours

  • Valley Questcaller

    3. Valley Questcaller

    9.1
  • Finneas, Ace Archer

    16. Finneas, Ace Archer

    8.1
  • Burrowguard Mentor

    26. Burrowguard Mentor

    7.5
  • Lunar Convocation

    43. Lunar Convocation

    7.0

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.