Howlsquad Heavy

Rare · Creature — Goblin Mercenary

Pick rating

8.5BombRank 11 of 271

Observed strength

61.8%Rank 10 of 273 by win rate, card in hand · set average: 55.7%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

One of the very best rares of the format (8.5/10).

Why. A Goblin factory for three mana: each combat you create a 1/1 red Goblin creature token that must attack that turn, and your other Goblins have haste. At max speed it taps for a red mana per Goblin you control.

Risks. Each token must attack the turn it is created and often dies alone into a blocker. Start your engines! only advances when an opponent loses life, and one removal spell shuts the production off.

In the draft. A good pick in red, especially in aggressive decks. It is best with other Goblins and cheap ways to make the opponent lose life.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game61.8 %(set average : 55.7 %)
Card in the opening hand65.4 %(set average : 54.9 %)
Card drawn during the game59.3 %(set average : 56.3 %)

Gap when it is drawn, against the games where it is not : +8.9 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)87.0 %(set average : 63.0 %)

Its place in the set

  • Rare: rank 5 of 60
  • Red: rank 2 of 38
  • Cost 3: rank 2 of 63
  • Average pick: 1.8 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

9,755 games58.3 %(all pairs : 56.6 %)
9,109 games57.7 %(all pairs : 56.6 %)
8,725 games56.8 %(all pairs : 56.6 %)
4,708 games54.7 %(all pairs : 56.6 %)
1,784 games55.5 %(all pairs : 56.6 %)
1,084 games57.3 %(all pairs : 56.6 %)

splash

1,040 games52.7 %(all pairs : 56.6 %)
1,023 games55.8 %(all pairs : 56.6 %)

splash

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand60.7 %· 3,663 games
All players, card in hand61.6 %· 19,003 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)60.3 %(set average : 57.7 %)
Games on the draw, so drawing from the first turn (the deck holds the card)52.9 %(set average : 52.2 %)

Win rate by number of copies in the deck

  • 1 copy56.4 % · 40,401 games
  • 2 copies60.2 % · 1,868 games

Win rate since the set came out (card in hand)

  • First two weeks62.1 % · 11,332 games
  • Next two weeks60.5 % · 5,592 games
  • After that61.8 % · 2,079 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • Broadside Barrage

    50. Broadside Barrage

    7.0
  • Gastal Thrillroller

    62. Gastal Thrillroller

    6.6
  • Fearless Swashbuckler

    110. Fearless Swashbuckler

    5.9
  • Outpace Oblivion

    111. Outpace Oblivion

    5.8

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.