Mu Yanling, Wind Rider

Mythic · Legendary Creature — Human Wizard Pilot

Pick rating

9.3BombRank 2 of 271

Observed strength

65.3%Rank 4 of 273 by win rate, card in hand · set average: 55.7%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

One of the 3 best cards of the set (9.3/10).

Why. Four mana gets you a 2/4 plus a colorless 3/2 Vehicle artifact token with crew 1, which flies thanks to her. Whenever one or more creatures with flying you control deal combat damage to a player, you draw, so card advantage comes fast.

Risks. If she dies, the Vehicle loses flying and the draws stop. An opponent with flying or reach blockers also slows your attacks.

In the draft. A bomb in blue: take her very early. She pairs with any flier or Vehicle beyond her own token, so look for Vehicles and evasive creatures on the side.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game65.3 %(set average : 55.7 %)
Card in the opening hand65.5 %(set average : 54.9 %)
Card drawn during the game65.1 %(set average : 56.3 %)

Gap when it is drawn, against the games where it is not : +13.3 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)94.0 %(set average : 63.0 %)

Its place in the set

  • Mythic: rank 2 of 20
  • Blue: rank 1 of 37
  • Cost 4: rank 1 of 41
  • Average pick: 1.4 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

6,390 games60.8 %(all pairs : 58.3 %)
5,595 games58.8 %(all pairs : 58.3 %)
4,171 games58.6 %(all pairs : 58.3 %)
3,780 games56.1 %(all pairs : 58.3 %)
874 games52.7 %(all pairs : 58.3 %)
792 games57.1 %(all pairs : 58.3 %)
781 games57.5 %(all pairs : 58.3 %)
435 games57.0 %(all pairs : 58.3 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand65.1 %· 2,218 games
All players, card in hand65.4 %· 11,006 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)61.0 %(set average : 57.7 %)
Games on the draw, so drawing from the first turn (the deck holds the card)55.6 %(set average : 52.2 %)

Win rate by number of copies in the deck

  • 1 copy58.3 % · 24,312 games
  • 2 copies57.8 % · 199 games

Win rate since the set came out (card in hand)

  • First two weeks66.5 % · 6,620 games
  • Next two weeks63.8 % · 3,187 games
  • After that63.2 % · 1,199 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • Captain Howler, Sea Scourge

    27. Captain Howler, Sea Scourge

    7.5
  • Oildeep Gearhulk

    40. Oildeep Gearhulk

    7.1
  • Nimble Thopterist

    179. Nimble Thopterist

    5.0
  • Waxen Shapethief

    183. Waxen Shapethief

    5.0

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.