Cosmogoyf
Rare · Creature — Elemental Lhurgoyf
5.2PlayableRank 157 of 261
A solid playable that rarely gets cut (5.2/10).
Why. A two-mana, two-color creature whose power equals the number of cards you own in exile, and whose toughness is that number plus 1. With Warp and other exile effects it can grow, but most of the time it is a 0/1.
Risks. With no exiled cards it is very weak and stays small for a long time. Many decks never fill your exile zone.
In the draft. A rare that only works in a black-green deck that exiles lots of cards, such as with Warp effects. In an ordinary deck it is a tiny body, so do not take it early.
Win rate of the card
Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.
Its place in the set
- Rare: rank 46 of 60
- Multicolour: rank 17 of 22
- Cost 2: rank 35 of 57
Win rate by colour pair
Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.
Other cards of the same cost and colours
Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.




