Melded Moxite

Common · Artifact

Pick rating

5.6PlayableRank 130 of 261

Observed strength

56.0%Rank 122 of 287 by win rate, card in hand · set average: 56.0%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

Good playable that always makes the cut (5.6/10).

Why. A two-mana artifact that lets you discard a card to draw two, then can be sacrificed for three mana to create a tapped 2/2 colorless Robot artifact creature token. Hand filtering with a body in reserve.

Risks. You need a card to discard, and the Robot costs three more mana. It does not affect the battlefield right away.

In the draft. A good red common for sacrifice decks, especially BR. Take it as a card source and an artifact to sacrifice.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game56.0 %(set average : 56.0 %)
Card in the opening hand55.6 %(set average : 54.8 %)
Card drawn during the game56.4 %(set average : 56.8 %)

Gap when it is drawn, against the games where it is not : +1.9 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)62.0 %(set average : 62.0 %)

Its place in the set

  • Common: rank 21 of 81
  • Red: rank 15 of 42
  • Cost 2: rank 31 of 57
  • Average pick: 8.3 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

26,653 games56.3 %(all pairs : 55.1 %)
19,616 games54.0 %(all pairs : 55.1 %)
17,349 games55.9 %(all pairs : 55.1 %)
7,899 games53.6 %(all pairs : 55.1 %)
1,682 games54.1 %(all pairs : 55.1 %)
950 games51.7 %(all pairs : 55.1 %)
936 games51.2 %(all pairs : 55.1 %)
734 games55.4 %(all pairs : 55.1 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand55.1 %· 9,859 games
All players, card in hand56.4 %· 37,022 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)57.8 %(set average : 57.6 %)
Games on the draw, so drawing from the first turn (the deck holds the card)52.3 %(set average : 53.0 %)

Win rate by number of copies in the deck

  • 1 copy54.9 % · 60,806 games
  • 2 copies55.5 % · 14,821 games
  • 3 copies55.4 % · 1,552 games
  • 4 copies or more57.8 % · 223 games

Win rate since the set came out (card in hand)

  • First two weeks56.4 % · 21,380 games
  • Next two weeks56.3 % · 11,371 games
  • After that56.8 % · 4,271 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Where it is played

R/U · 58 %B/R · 54 %

Played in 14% of the decks of the set

Other cards of the same cost and colours

  • Biotech Specialist

    9. Biotech Specialist

    8.6
  • Terrapact Intimidator

    32. Terrapact Intimidator

    7.4
  • Invasive Maneuvers

    99. Invasive Maneuvers

    6.0
  • Zookeeper Mechan

    149. Zookeeper Mechan

    5.4

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.