Armasaur Guide

Common · Creature — Dinosaur

Pick rating

2.0WeakRank 251 of 271

Observed strength

50.4%Rank 239 of 274 by win rate, card in hand · set average: 55.7%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

Not good filler and often gets cut (2.0/10).

Why. A 4/4 vigilance for five that puts a +1/+1 counter on a creature you control whenever you attack with three or more creatures. It attacks without exposing itself and grows a go-wide deck.

Risks. You need three attackers to trigger it, which is hard against a defensive board. Five mana for a 4/4 is an average rate.

In the draft. Filler for aggressive white decks. Take it mid or late in the pack.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game50.4 %(set average : 55.7 %)
Card in the opening hand49.0 %(set average : 54.8 %)
Card drawn during the game51.4 %(set average : 56.4 %)

Gap when it is drawn, against the games where it is not : -2.4 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)13.0 %(set average : 61.0 %)

Its place in the set

  • Common: rank 82 of 90
  • White: rank 42 of 43
  • Cost 5: rank 27 of 27
  • Average pick: 10.9 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

8,935 games52.4 %(all pairs : 52.1 %)
8,219 games51.9 %(all pairs : 52.1 %)
5,876 games51.5 %(all pairs : 52.1 %)
4,523 games51.7 %(all pairs : 52.1 %)
2,087 games56.5 %(all pairs : 52.1 %)
147 games48.3 %(all pairs : 52.1 %)
146 games42.5 %(all pairs : 52.1 %)
118 games46.6 %(all pairs : 52.1 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand49.6 %· 1,723 games
All players, card in hand50.5 %· 12,709 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)53.1 %(set average : 55.6 %)
Games on the draw, so drawing from the first turn (the deck holds the card)51.0 %(set average : 53.5 %)

Win rate by number of copies in the deck

  • 1 copy52.1 % · 27,891 games
  • 2 copies51.2 % · 2,392 games
  • 3 copies50.0 % · 122 games

Win rate since the set came out (card in hand)

  • First two weeks50.6 % · 8,540 games
  • Next two weeks50.5 % · 3,568 games
  • After that49.4 % · 601 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • Valkyrie's Call

    16. Valkyrie's Call

    8.1
  • Luminous Rebuke

    65. Luminous Rebuke

    6.6
  • Serra Angel

    111. Serra Angel

    5.8
  • Claws Out

    147. Claws Out

    5.4

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.