Dazzling Angel

Common · Creature — Angel

Pick rating

6.4GoodRank 75 of 271

Observed strength

57.8%Rank 53 of 274 by win rate, card in hand · set average: 55.7%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

Good playable that always makes the cut (6.4/10).

Why. A three-mana 2/3 flyer: a solid aerial blocker that also attacks. Each other creature entering under your control gains you 1 life, which feeds the life-gain cards.

Risks. Nothing explosive: the one life is a small bonus. It dies to removal like anything else.

In the draft. A very playable white common that fits nearly every white deck. Take it ahead of non-flying creatures of the same mana value.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game57.8 %(set average : 55.7 %)
Card in the opening hand58.1 %(set average : 54.8 %)
Card drawn during the game57.7 %(set average : 56.4 %)

Gap when it is drawn, against the games where it is not : +2.5 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)91.0 %(set average : 61.0 %)

Its place in the set

  • Common: rank 6 of 90
  • White: rank 18 of 43
  • Cost 3: rank 24 of 69
  • Average pick: 3.8 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

66,205 games55.8 %(all pairs : 56.0 %)
48,813 games56.6 %(all pairs : 56.0 %)
24,622 games56.7 %(all pairs : 56.0 %)
23,789 games55.3 %(all pairs : 56.0 %)
5,910 games60.6 %(all pairs : 56.0 %)
2,070 games50.8 %(all pairs : 56.0 %)
931 games49.6 %(all pairs : 56.0 %)
852 games48.6 %(all pairs : 56.0 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand55.8 %· 21,118 games
All players, card in hand57.8 %· 90,067 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)57.0 %(set average : 55.6 %)
Games on the draw, so drawing from the first turn (the deck holds the card)55.1 %(set average : 53.5 %)

Win rate by number of copies in the deck

  • 1 copy55.4 % · 118,298 games
  • 2 copies56.9 % · 44,682 games
  • 3 copies58.4 % · 10,796 games
  • 4 copies or more59.6 % · 1,915 games

Win rate since the set came out (card in hand)

  • First two weeks58.1 % · 55,898 games
  • Next two weeks57.2 % · 29,544 games
  • After that57.5 % · 4,625 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

  • Bulk Up632 games · 47.3 % (instead of 51.6% expected)

Where it is played

U/W · 63 %B/W · 60 %

Played in 22% of the decks of the set

Other cards of the same cost and colours

  • Celestial Armor

    1. Celestial Armor

    9.4
  • Arahbo, the First Fang

    14. Arahbo, the First Fang

    8.2
  • Empyrean Eagle

    21. Empyrean Eagle

    7.7
  • Ajani, Caller of the Pride

    23. Ajani, Caller of the Pride

    7.6

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.