Fleeting Flight

Common · Instant

Pick rating

6.4GoodRank 76 of 271

Observed strength

56.6%Rank 85 of 274 by win rate, card in hand · set average: 55.7%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

Good playable that always makes the cut (6.4/10).

Why. A one-mana instant: a permanent +1/+1 counter, flying until end of turn and all combat damage that would be dealt to the creature prevented. Use it to push damage through on attack or to win a combat safely on defence.

Risks. It does nothing without a creature. If the opponent kills it in response, you lose the card.

In the draft. A decent trick in a white deck with good creatures. Don't take it early: creatures and removal come first.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game56.6 %(set average : 55.7 %)
Card in the opening hand55.6 %(set average : 54.8 %)
Card drawn during the game57.4 %(set average : 56.4 %)

Gap when it is drawn, against the games where it is not : +1.3 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)62.0 %(set average : 61.0 %)

Its place in the set

  • Common: rank 7 of 90
  • White: rank 19 of 43
  • Cost 1: rank 7 of 28
  • Average pick: 8.0 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

36,880 games55.1 %(all pairs : 55.7 %)
36,179 games56.4 %(all pairs : 55.7 %)
26,086 games56.0 %(all pairs : 55.7 %)
21,779 games55.1 %(all pairs : 55.7 %)
5,357 games59.9 %(all pairs : 55.7 %)
1,111 games52.7 %(all pairs : 55.7 %)
636 games50.9 %(all pairs : 55.7 %)
375 games48.5 %(all pairs : 55.7 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand55.6 %· 12,403 games
All players, card in hand56.4 %· 58,273 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)56.5 %(set average : 55.6 %)
Games on the draw, so drawing from the first turn (the deck holds the card)54.9 %(set average : 53.5 %)

Win rate by number of copies in the deck

  • 1 copy55.5 % · 106,310 games
  • 2 copies56.6 % · 21,348 games
  • 3 copies58.8 % · 1,913 games
  • 4 copies or more56.5 % · 147 games

Win rate since the set came out (card in hand)

  • First two weeks56.6 % · 36,011 games
  • Next two weeks56.0 % · 19,189 games
  • After that57.2 % · 3,073 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

  • Blanchwood Armor379 games · 48.0 % (instead of 53.2% expected)
  • Bulk Up695 games · 47.3 % (instead of 51.3% expected)

Where it is played

R/W · 54 %U/W · 53 %

Played in 16% of the decks of the set

Other cards of the same cost and colours

  • Joust Through

    47. Joust Through

    7.0
  • Healer's Hawk

    77. Healer's Hawk

    6.4
  • Authority of the Consuls

    87. Authority of the Consuls

    6.2
  • Savannah Lions

    124. Savannah Lions

    5.8

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.