Golbez, Crystal Collector
Rare · Legendary Creature — Human Wizard
2.9WeakRank 268 of 294
49.9%Rank 315 of 341 by win rate, card in hand · set average: 56.4%
How are these measures computed?
Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.
Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).
Filler card but sometimes gets cut (2.9/10).
Why. A blue-black 1/4 for two mana that surveils for each artifact and returns a creature card from the graveyard once you control four artifacts. A good blocker for little mana.
Risks. Without plenty of artifacts its effects almost never trigger: it stays a 1/4 with no attack. The deck has to be built around it.
In the draft. A card for a very specialised blue-black artifacts deck. In a normal deck it is a late-pack pick.
Win rate of the card
Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.
Gap when it is drawn, against the games where it is not : +2.1 win-rate points
Its place in the set
- Rare: rank 61 of 74
- Multicolour: rank 39 of 41
- Cost 2: rank 60 of 63
- Average pick: 6.4 (1 = taken first from a pack; the lower the number, the earlier players choose it)
Win rate by colour pair
Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.
splash
splash
splash
splash
Win rate: strong players and all players
Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.
Win rate on the play and on the draw
Win rate by number of copies in the deck
- 1 copy49.5 % · 9,629 games
- 2 copies47.2 % · 521 games
Win rate since the set came out (card in hand)
- First two weeks50.7 % · 2,764 games
- Next two weeks48.6 % · 1,372 games
- After that48.0 % · 458 games
Win rate alongside other cards
Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.
Cards it wins more with
- Louisoix's Sacrifice150 games · 50.0 % (instead of 42.1% expected)
- Magic Pot609 games · 51.4 % (instead of 43.6% expected)
- Noctis, Prince of Lucis806 games · 48.0 % (instead of 42.0% expected)
- Astrologian's Planisphere977 games · 54.4 % (instead of 49.4% expected)
Cards it wins less with
- White Mage's Staff841 games · 46.5 % (instead of 50.7% expected)
- Guadosalam, Farplane Gateway924 games · 44.6 % (instead of 48.3% expected)
- Fang, Fearless l'Cie771 games · 43.3 % (instead of 46.6% expected)
Other cards of the same cost and colours
Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.




