Retrieve the Esper

Common · Sorcery

Pick rating

5.0PlayableRank 194 of 294

Observed strength

55.6%Rank 163 of 341 by win rate, card in hand · set average: 56.4%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A solid playable that rarely gets cut (5.0/10).

Why. A four-mana sorcery that creates a 3/3 blue Robot Warrior artifact creature token, then comes back with flashback for six mana and two extra +1/+1 counters on the token, a 5/5. Two bodies for one card.

Risks. It is a sorcery: it cannot be cast on the opponent's turn. Flashback takes six mana and time.

In the draft. A good blue common for value, especially blue-red. Take it mid-pack; it is great in long games.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game55.6 %(set average : 56.4 %)
Card in the opening hand53.0 %(set average : 55.2 %)
Card drawn during the game57.2 %(set average : 57.2 %)

Gap when it is drawn, against the games where it is not : +1.8 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)76.0 %(set average : 62.0 %)

Its place in the set

  • Common: rank 55 of 90
  • Blue: rank 28 of 41
  • Cost 4: rank 34 of 51
  • Average pick: 7.2 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

61,982 games57.5 %(all pairs : 55.3 %)
30,778 games54.8 %(all pairs : 55.3 %)
21,632 games53.8 %(all pairs : 55.3 %)
13,020 games54.8 %(all pairs : 55.3 %)
6,507 games50.5 %(all pairs : 55.3 %)
4,713 games51.2 %(all pairs : 55.3 %)
2,427 games51.1 %(all pairs : 55.3 %)
2,167 games57.8 %(all pairs : 55.3 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand55.4 %· 18,240 games
All players, card in hand56.1 %· 76,522 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)58.6 %(set average : 58.6 %)
Games on the draw, so drawing from the first turn (the deck holds the card)52.0 %(set average : 52.9 %)

Win rate by number of copies in the deck

  • 1 copy55.3 % · 106,224 games
  • 2 copies55.4 % · 34,701 games
  • 3 copies55.5 % · 5,819 games
  • 4 copies or more50.2 % · 665 games

Win rate since the set came out (card in hand)

  • First two weeks56.2 % · 42,805 games
  • Next two weeks56.1 % · 25,675 games
  • After that55.6 % · 8,042 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Where it is played

R/U · 67 %U/W · 45 %

Played in 19% of the decks of the set

Other cards of the same cost and colours

  • Memories Returning

    37. Memories Returning

    7.3
  • Sidequest: Card Collection // Magicked Card

    56. Sidequest: Card Collection // Magicked Card

    6.8
  • The Lunar Whale

    77. The Lunar Whale

    6.6
  • Eject

    80. Eject

    6.4

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.