Sandworm

Uncommon · Creature — Worm

Pick rating

3.9WeakRank 260 of 294

Observed strength

52.0%Rank 278 of 341 by win rate, card in hand · set average: 56.4%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A good playable, but is sometimes cut (3.9/10).

Why. A 5/4 with haste for five mana that hits right away. Its enters effect destroys a land, but the opponent searches up a tapped basic, so the effect is weak.

Risks. The land destruction barely hurts the opponent, who gets a basic land back. The body costs five mana with no other useful effect.

In the draft. A playable filler body in red. You can also aim it at one of your own lands to fix your colours.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game52.0 %(set average : 56.4 %)
Card in the opening hand50.5 %(set average : 55.2 %)
Card drawn during the game53.0 %(set average : 57.2 %)

Gap when it is drawn, against the games where it is not : 0.0 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)33.0 %(set average : 62.0 %)

Its place in the set

  • Uncommon: rank 101 of 110
  • Red: rank 34 of 42
  • Cost 5: rank 26 of 29
  • Average pick: 9.3 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

6,685 games52.3 %(all pairs : 52.2 %)
4,977 games53.4 %(all pairs : 52.2 %)
4,792 games51.9 %(all pairs : 52.2 %)
4,743 games52.8 %(all pairs : 52.2 %)
672 games47.3 %(all pairs : 52.2 %)
466 games47.2 %(all pairs : 52.2 %)
397 games50.6 %(all pairs : 52.2 %)
381 games54.6 %(all pairs : 52.2 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand51.1 %· 1,994 games
All players, card in hand51.8 %· 10,554 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)55.5 %(set average : 58.6 %)
Games on the draw, so drawing from the first turn (the deck holds the card)48.8 %(set average : 52.9 %)

Win rate by number of copies in the deck

  • 1 copy52.2 % · 21,940 games
  • 2 copies51.4 % · 1,985 games
  • 3 copies52.4 % · 105 games

Win rate since the set came out (card in hand)

  • First two weeks51.6 % · 6,748 games
  • Next two weeks51.2 % · 2,910 games
  • After that54.8 % · 896 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Where it is played

G/R · 30 %

Played in 3.3% of the decks of the set

Other cards of the same cost and colours

  • Kefka, Court Mage // Kefka, Ruler of Ruin

    5. Kefka, Court Mage // Kefka, Ruler of Ruin

    8.9
  • Zidane, Tantalus Thief

    62. Zidane, Tantalus Thief

    6.8
  • Tellah, Great Sage

    185. Tellah, Great Sage

    5.2
  • Light of Judgment

    255. Light of Judgment

    4.0

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.