Liliana the Repentant

Rare · Legendary Creature — Human Warlock

Pick rating

7.1GoodRank 42 of 280

Observed strength

56.2%Rank 110 of 271 by win rate, card in hand · set average: 56.2%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

It wins less than its rating suggests.

Why this gap?

The pick rating is a prior: it is for choosing a card before there are results. The observed strength comes from real games, and the win rate of a card is stable from one week to the next. The gap often comes from a card that is easy to replace at the pick but very efficient once played, from a good archetype that carries it, or from a flaw of our rating: in a set that already has many games, the results are more reliable than the rating.

A very good rare of the format (7.1/10).

Why. A 2/2 for two that mills two cards each time another creature or planeswalker enters under your control, which feeds Threshold. Once, for six mana, it returns a creature or planeswalker card from your graveyard to the battlefield and gets a +1/+1 counter itself.

Risks. Milling yourself shortens your library if the game drags on. The reanimation costs a lot of mana and works only once, and a 2/2 dies quickly in combat.

In the draft. A good rare for a black deck that plays Threshold or wants to fill its graveyard. In other decks it is just an honest two-drop.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game56.2 %(set average : 56.2 %)
Card in the opening hand55.5 %(set average : 54.8 %)
Card drawn during the game56.6 %(set average : 57.0 %)

Gap when it is drawn, against the games where it is not : +1.4 win-rate points

Its place in the set

  • Rare: rank 22 of 64
  • Black: rank 7 of 39
  • Cost 2: rank 10 of 82
  • Average pick: 3.3 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

4,838 games55.6 %(all pairs : 55.9 %)
2,981 games57.5 %(all pairs : 55.9 %)
1,785 games56.6 %(all pairs : 55.9 %)
1,026 games53.2 %(all pairs : 55.9 %)
1,024 games53.6 %(all pairs : 55.9 %)
590 games59.3 %(all pairs : 55.9 %)
498 games52.0 %(all pairs : 55.9 %)
391 games53.2 %(all pairs : 55.9 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand59.9 %· 838 games
All players, card in hand56.5 %· 6,765 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)58.0 %(set average : 57.7 %)
Games on the draw, so drawing from the first turn (the deck holds the card)53.8 %(set average : 53.1 %)

Win rate by number of copies in the deck

  • 1 copy55.9 % · 13,364 games
  • 2 copies56.7 % · 628 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • Vraska's Final Mercy

    41. Vraska's Final Mercy

    7.2
  • Stingerquill Charm

    48. Stingerquill Charm

    7.0
  • Stinging Vitriol

    60. Stinging Vitriol

    6.8
  • Gallia, Tragic Host

    76. Gallia, Tragic Host

    6.4

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.