Desolation Prowler

Uncommon · Creature — Wolf

Pick rating

7.6Very goodRank 16 of 188

Observed strength

61.0%Rank 16 of 179 by win rate, card in hand · set average: 56.5%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

One of the very best uncommons of the format (7.6/10).

Why. A 2/2 for two mana that becomes a 4/4 until end of turn if you pay 2 life, once each turn. It attacks well early, blocks like a big body when needed, and the pump in response saves it from a damage spell.

Risks. Each pump costs 2 life, which hurts against an aggressive deck. It doesn't survive destroy effects or exile.

In the draft. A very good black two-drop, playable in any black deck. Take it high.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game61.0 %(set average : 56.5 %)
Card in the opening hand64.1 %(set average : 55.7 %)
Card drawn during the game58.5 %(set average : 57.0 %)

Gap when it is drawn, against the games where it is not : +3.9 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)92.0 %(set average : 61.0 %)

Its place in the set

  • Uncommon: rank 3 of 55
  • Black: rank 2 of 27
  • Cost 2: rank 6 of 55
  • Average pick: 2.8 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

30,587 games59.5 %(all pairs : 58.5 %)
23,113 games58.8 %(all pairs : 58.5 %)
4,725 games53.9 %(all pairs : 58.5 %)
1,909 games57.6 %(all pairs : 58.5 %)
1,491 games63.5 %(all pairs : 58.5 %)
563 games52.9 %(all pairs : 58.5 %)
513 games48.9 %(all pairs : 58.5 %)
371 games46.4 %(all pairs : 58.5 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand60.2 %· 6,678 games
All players, card in hand61.2 %· 30,018 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)63.4 %(set average : 60.8 %)
Games on the draw, so drawing from the first turn (the deck holds the card)53.6 %(set average : 51.5 %)

Win rate by number of copies in the deck

  • 1 copy57.8 % · 49,477 games
  • 2 copies60.5 % · 12,360 games
  • 3 copies63.1 % · 2,007 games
  • 4 copies or more65.2 % · 198 games

Win rate since the set came out (card in hand)

  • First two weeks61.6 % · 21,617 games
  • Next two weeks60.4 % · 5,248 games
  • After that59.6 % · 3,153 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Where it is played

B/R · 47 %B/G · 46 %

Played in 19% of the decks of the set

Other cards of the same cost and colours

  • Gollum, Riddle Master

    5. Gollum, Riddle Master

    8.8
  • The Sackville-Bagginses

    49. The Sackville-Bagginses

    6.6
  • Inside Information

    55. Inside Information

    6.4
  • Goblin Plate Mail

    62. Goblin Plate Mail

    6.2

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.