Kaalia of the Vast

Mythic · Legendary Creature — Human Cleric

Pick rating

4.0WeakRank 262 of 302

A good playable, but is sometimes cut (4.0/10).

Why. A 2/2 flyer in three colors. Each time it attacks an opponent it can put an Angel, Demon or Dragon creature card from your hand onto the battlefield tapped and attacking. Powerful in theory.

Risks. Three exact colors for a fragile body, and you need Angels, Demons or Dragons in hand. Nearly unplayable in draft.

In the draft. Only take it if you are already white, black and red with those creatures. Otherwise pass it.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

How often it ends up in the deck once drafted by a strong player (not a win rate)2.0 %(set average : 67.0 %)

Its place in the set

  • Mythic: rank 24 of 24
  • Multicolour: rank 34 of 39
  • Cost 4: rank 34 of 39

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

126 games37.3 %(all pairs : 46.7 %)

Win rate on the play and on the draw

Games on the play (the deck holds the card)46.7 %(set average : 58.8 %)
Games on the draw, so drawing from the first turn (the deck holds the card)46.6 %(set average : 51.4 %)

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Other cards of the same cost and colours

  • Scurry of Gremlins

    25. Scurry of Gremlins

    7.6
  • Genku, Future Shaper

    48. Genku, Future Shaper

    7.0
  • Aerie Auxiliary

    60. Aerie Auxiliary

    6.8
  • Flare of Malice

    81. Flare of Malice

    6.5

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.