Deluge Virtuoso
Common · Creature — Human Wizard
4.0WeakRank 230 of 266
51.9%Rank 266 of 319 by win rate, card in hand · set average: 56.3%
How are these measures computed?
Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.
Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).
A good playable, but is sometimes cut (4.0/10).
Why. A 2/2 for three that taps an opposing creature and puts a stun counter on it: tempo on arrival. Opus makes it grow when you cast an instant or sorcery.
Risks. The body is small, and the tempo effect lasts a turn. It is limited if you play few instants and sorceries.
In the draft. Decent blue filler for a tempo deck. A late-pack pick.
Win rate of the card
Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.
Gap when it is drawn, against the games where it is not : +1.8 win-rate points
Its place in the set
- Common: rank 68 of 86
- Blue: rank 29 of 34
- Cost 3: rank 57 of 66
- Average pick: 9.7 (1 = taken first from a pack; the lower the number, the earlier players choose it)
Win rate by colour pair
Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.
Win rate: strong players and all players
Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.
Win rate on the play and on the draw
Win rate by number of copies in the deck
- 1 copy51.7 % · 33,874 games
- 2 copies51.3 % · 7,451 games
- 3 copies50.9 % · 863 games
- 4 copies or more59.6 % · 136 games
Win rate since the set came out (card in hand)
- First two weeks53.0 % · 13,565 games
- Next two weeks52.3 % · 5,075 games
- After that51.1 % · 3,079 games
Win rate alongside other cards
Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.
Cards it wins more with
- Biblioplex Tomekeeper206 games · 49.5 % (instead of 43.2% expected)
- Glorious Decay533 games · 51.8 % (instead of 46.2% expected)
Cards it wins less with
- Rubble Rouser5,635 games · 50.0 % (instead of 52.9% expected)
- Mathemagics2,016 games · 51.2 % (instead of 53.5% expected)
Where it is played
R/U · 40 %G/U · 26 %
Played in 7.1% of the decks of the set
Other cards of the same cost and colours
Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.




