Forum Necroscribe
Uncommon · Creature — Troll Warlock
3.0WeakRank 242 of 266
51.3%Rank 279 of 319 by win rate, card in hand · set average: 56.3%
How are these measures computed?
Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.
Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).
Filler card but sometimes gets cut (3.1/10).
Why. A six-mana 5/4 with ward (discard a card) that returns a creature card from your graveyard to the battlefield each time Repartee triggers. If you have spells that target creatures, it can generate a lot of value.
Risks. Six mana is heavy, and you need spells that target a creature to trigger Repartee. Without a stocked graveyard or those spells, it is a big body with no effect.
In the draft. A decent top end for a black deck with targeted removal. Take it fairly late; one copy is plenty.
Win rate of the card
Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.
Gap when it is drawn, against the games where it is not : -1.9 win-rate points
Its place in the set
- Uncommon: rank 90 of 100
- Black: rank 30 of 34
- Cost 6: rank 12 of 12
- Average pick: 5.9 (1 = taken first from a pack; the lower the number, the earlier players choose it)
Win rate by colour pair
Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.
splash
splash
splash
Win rate: strong players and all players
Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.
Win rate on the play and on the draw
Win rate by number of copies in the deck
- 1 copy53.2 % · 28,876 games
- 2 copies51.0 % · 1,721 games
Win rate since the set came out (card in hand)
- First two weeks52.3 % · 8,353 games
- Next two weeks52.0 % · 3,238 games
- After that50.6 % · 1,813 games
Win rate alongside other cards
Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.
Cards it wins more with
- Biblioplex Tomekeeper252 games · 50.8 % (instead of 44.6% expected)
- Social Snub1,082 games · 52.9 % (instead of 50.2% expected)
Cards it wins less with
- Restoration Seminar675 games · 47.6 % (instead of 53.7% expected)
- Potioner's Trove3,443 games · 48.2 % (instead of 52.1% expected)
Where it is played
B/W · 25 %
Played in 5.8% of the decks of the set
Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.
