Inner Demons Gangsters

Common · Creature — Human Rogue Villain

Pick rating

2.6WeakRank 172 of 188

Filler card but sometimes gets cut (2.6/10).

Why. A 3/4 for four mana that blocks well and attacks decently. Discarding a card gives it +1/+0 and menace until end of turn, which lets you push damage through or get rid of an extra land.

Risks. The ability can only be activated at sorcery speed, and each activation costs you a card. With no spare card in hand it is just a 3/4 with no evasion.

In the draft. A mid-pack body for a black deck, handy for rounding out the curve. Take it after your removal and your better creatures.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

No game statistics for this card yet.

Its place in the set

  • Common: rank 57 of 65
  • Black: rank 24 of 26
  • Cost 4: rank 23 of 26

Other cards of the same cost and colours

  • Morbius the Living Vampire

    42. Morbius the Living Vampire

    6.6
  • Carnage, Crimson Chaos

    44. Carnage, Crimson Chaos

    6.6
  • Superior Spider-Man

    84. Superior Spider-Man

    5.8
  • Scorpion, Seething Striker

    144. Scorpion, Seething Striker

    4.6

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.