Maximum Carnage
Rare · Enchantment — Saga
3.1WeakRank 171 of 188
Filler card but sometimes gets cut (3.1/10).
Why. A three-turn Saga: chapter I forces every creature to attack, chapter II gives you three red mana, and chapter III deals 5 damage to each opponent. It only really belongs in a deck that wants to close the game fast.
Risks. Five mana for an effect that does not develop your board. Chapter I also forces your own creatures to attack, and the mana from chapter II is wasted if you have nothing to cast.
In the draft. A filler card you can pass unless you are a very aggressive red deck looking for reach to finish. Do not play it by default.
Win rate of the card
Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.
No game statistics for this card yet.
Its place in the set
- Rare: rank 52 of 53
- Red: rank 19 of 24
- Cost 5: rank 23 of 25
Other cards of the same cost and colours
Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.




