Sage of the Fang

Uncommon · Creature — Human Druid

Pick rating

5.0PlayableRank 180 of 271

Observed strength

54.7%Rank 172 of 274 by win rate, card in hand · set average: 56.0%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A solid playable that rarely gets cut (5.0/10).

Why. A 2/2 that puts a +1/+1 counter on a creature when it enters, then gives value later: Renew adds a counter to a target and then doubles its counters, which can produce a very large creature.

Risks. A 2/2 body for three is modest. Renew costs four mana at sorcery speed, and is only really strong on a creature that already holds counters.

In the draft. A decent uncommon for green counter decks. Take it over creatures without abilities.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game54.7 %(set average : 56.0 %)
Card in the opening hand53.7 %(set average : 54.9 %)
Card drawn during the game55.4 %(set average : 56.7 %)

Gap when it is drawn, against the games where it is not : +1.3 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)88.0 %(set average : 65.0 %)

Its place in the set

  • Uncommon: rank 63 of 100
  • Green: rank 21 of 34
  • Cost 3: rank 40 of 60
  • Average pick: 5.0 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

12,568 games53.5 %(all pairs : 54.1 %)
9,186 games54.6 %(all pairs : 54.1 %)
8,039 games54.1 %(all pairs : 54.1 %)
4,843 games56.1 %(all pairs : 54.1 %)
3,106 games55.2 %(all pairs : 54.1 %)
1,048 games51.8 %(all pairs : 54.1 %)
796 games53.6 %(all pairs : 54.1 %)
577 games58.8 %(all pairs : 54.1 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand54.3 %· 3,178 games
All players, card in hand55.3 %· 18,525 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)57.6 %(set average : 58.0 %)
Games on the draw, so drawing from the first turn (the deck holds the card)50.7 %(set average : 52.1 %)

Win rate by number of copies in the deck

  • 1 copy54.1 % · 37,161 games
  • 2 copies54.4 % · 4,487 games
  • 3 copies52.3 % · 239 games

Win rate since the set came out (card in hand)

  • First two weeks55.2 % · 11,508 games
  • Next two weeks55.2 % · 5,116 games
  • After that56.1 % · 1,901 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Where it is played

B/G · 35 %G/W · 25 %

Played in 7.6% of the decks of the set

Other cards of the same cost and colours

  • Warden of the Grove

    17. Warden of the Grove

    8.0
  • Surrak, Elusive Hunter

    20. Surrak, Elusive Hunter

    7.8
  • Temur Battlecrier

    38. Temur Battlecrier

    7.2
  • Awaken the Honored Dead

    40. Awaken the Honored Dead

    7.1

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.