Crescent Island Temple

Uncommon · Legendary Enchantment — Shrine

Pick rating

5.4PlayableRank 152 of 281

Observed strength

54.3%Rank 177 of 279 by win rate, card in hand · set average: 56.2%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A solid playable that rarely gets cut (5.4/10).

Why. A four-mana legendary Shrine that creates a 1/1 red Monk token with prowess for each Shrine you control, and another whenever another Shrine enters. With several Shrines it builds a small swarm.

Risks. On its own it's one 1/1 Monk token for four mana, which is weak. It depends on a deck full of Shrines, and having enough is rare.

In the draft. A gamble for Shrine decks and one to avoid outside that. Only take it if you already have several Shrines.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game54.3 %(set average : 56.2 %)
Card in the opening hand48.7 %(set average : 55.4 %)
Card drawn during the game57.5 %(set average : 56.8 %)

Gap when it is drawn, against the games where it is not : +10.6 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)22.0 %(set average : 61.0 %)

Its place in the set

  • Uncommon: rank 60 of 110
  • Red: rank 21 of 40
  • Cost 4: rank 26 of 52
  • Average pick: 9.3 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

1,033 games48.3 %(all pairs : 49.6 %)
546 games50.9 %(all pairs : 49.6 %)

splash

541 games47.5 %(all pairs : 49.6 %)
500 games52.2 %(all pairs : 49.6 %)
422 games51.7 %(all pairs : 49.6 %)

splash

378 games49.5 %(all pairs : 49.6 %)
365 games53.7 %(all pairs : 49.6 %)
358 games53.6 %(all pairs : 49.6 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand56.1 %· 1,318 games
All players, card in hand53.7 %· 3,912 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)52.9 %(set average : 59.1 %)
Games on the draw, so drawing from the first turn (the deck holds the card)46.3 %(set average : 52.9 %)

Win rate by number of copies in the deck

  • 1 copy48.5 % · 5,085 games
  • 2 copies51.2 % · 1,972 games
  • 3 copies56.4 % · 328 games

Win rate since the set came out (card in hand)

  • First two weeks52.4 % · 1,661 games
  • Next two weeks53.4 % · 1,071 games
  • After that55.8 % · 1,180 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • The Legend of Roku // Avatar Roku

    7. The Legend of Roku // Avatar Roku

    8.8
  • The Cave of Two Lovers

    34. The Cave of Two Lovers

    7.4
  • Wartime Protestors

    41. Wartime Protestors

    7.1
  • Avatar Aang // Aang, Master of Elements

    43. Avatar Aang // Aang, Master of Elements

    7.0

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.