White Lotus Tile

Mythic · Artifact

Pick rating

5.6PlayableRank 146 of 281

Good playable that always makes the cut (5.6/10).

Why. A four-mana artifact that enters tapped and adds mana of one colour equal to your biggest group of creatures sharing a type. In a heavily tribal deck it gives a huge ramp.

Risks. It does nothing without creatures sharing a type, and it costs four mana to enter tapped, which is very slow. In a normal deck it produces little and doesn't affect the board.

In the draft. A mythic for a committed tribal deck, not a general-purpose card. Only take it if your deck has a dominant creature type, such as Allies.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

How often it ends up in the deck once drafted by a strong player (not a win rate)2.0 %(set average : 61.0 %)

Its place in the set

  • Mythic: rank 19 of 20
  • Colourless: rank 11 of 31
  • Cost 4: rank 25 of 52

Win rate on the play and on the draw

Games on the play (the deck holds the card)52.7 %(set average : 59.1 %)
Games on the draw, so drawing from the first turn (the deck holds the card)43.2 %(set average : 52.9 %)

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.