Glarb, Calamity's Augur

Mythic · Legendary Creature — Frog Wizard Noble

Pick rating

7.7Very goodRank 20 of 261

Observed strength

61.3%Rank 18 of 265 by win rate, card in hand · set average: 56.0%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

One of the very best mythics of the format (7.7/10).

Why. A three-mana 2/4 with deathtouch that lets you look at your top card, play lands and spells with mana value 4 or greater from your library, and tap to surveil 2. A powerful card engine in long games.

Risks. It asks for three colors, black, green and blue, which is hard without strong fixing. It dies to removal, and its engine is slow.

In the draft. A good pick only if you already have two of the three colors and can find the third. Otherwise let it go.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game61.3 %(set average : 56.0 %)
Card in the opening hand58.5 %(set average : 55.0 %)
Card drawn during the game63.0 %(set average : 56.6 %)

Gap when it is drawn, against the games where it is not : +11.0 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)79.0 %(set average : 62.0 %)

Its place in the set

  • Mythic: rank 8 of 20
  • Multicolour: rank 8 of 39
  • Cost 3: rank 5 of 65
  • Average pick: 2.9 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

5,808 games55.5 %(all pairs : 55.4 %)

splash

5,058 games56.4 %(all pairs : 55.4 %)

splash

3,906 games54.7 %(all pairs : 55.4 %)
2,103 games55.4 %(all pairs : 55.4 %)

splash

181 games51.4 %(all pairs : 55.4 %)

splash

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand60.8 %· 1,934 games
All players, card in hand61.7 %· 7,891 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)58.3 %(set average : 58.0 %)
Games on the draw, so drawing from the first turn (the deck holds the card)52.5 %(set average : 51.2 %)

Win rate by number of copies in the deck

  • 1 copy55.4 % · 17,008 games
  • 2 copies56.5 % · 428 games

Win rate since the set came out (card in hand)

  • First two weeks62.0 % · 4,548 games
  • Next two weeks60.8 % · 2,391 games
  • After that62.3 % · 952 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • Zoraline, Cosmos Caller

    14. Zoraline, Cosmos Caller

    8.2
  • Camellia, the Seedmiser

    19. Camellia, the Seedmiser

    7.8
  • Darkstar Augur

    21. Darkstar Augur

    7.7
  • Scrapshooter

    39. Scrapshooter

    7.1

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.