Wick, the Whorled Mind

Rare · Legendary Creature — Rat Warlock

Pick rating

5.8PlayableRank 120 of 261

Observed strength

54.9%Rank 154 of 265 by win rate, card in hand · set average: 56.0%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

Good playable that always makes the cut (5.8/10).

Why. A four-mana black 2/4: when Wick or another Rat enters, it creates a 1/1 black Snail creature token if you don't control one, otherwise it puts a +1/+1 counter on your Snail. You build one big token as Rats arrive.

Risks. The sacrifice ability needs blue, black and red mana, so it is out of reach for most decks. Without other Rats, you only get a 1/1 Snail and a 2/4.

In the draft. A good body in a black deck with several Rats, notably blue-black. Take it in the middle or late in the pack, as its effect is slow.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game54.9 %(set average : 56.0 %)
Card in the opening hand52.1 %(set average : 55.0 %)
Card drawn during the game56.7 %(set average : 56.6 %)

Gap when it is drawn, against the games where it is not : +4.4 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)64.0 %(set average : 62.0 %)

Its place in the set

  • Rare: rank 52 of 60
  • Black: rank 22 of 40
  • Cost 4: rank 16 of 38
  • Average pick: 3.8 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

10,047 games52.4 %(all pairs : 52.8 %)
5,480 games53.8 %(all pairs : 52.8 %)
3,650 games54.1 %(all pairs : 52.8 %)
3,647 games52.7 %(all pairs : 52.8 %)
884 games53.2 %(all pairs : 52.8 %)
556 games47.7 %(all pairs : 52.8 %)
257 games51.8 %(all pairs : 52.8 %)
218 games52.8 %(all pairs : 52.8 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand54.6 %· 2,072 games
All players, card in hand54.9 %· 11,331 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)55.2 %(set average : 58.0 %)
Games on the draw, so drawing from the first turn (the deck holds the card)50.2 %(set average : 51.2 %)

Win rate by number of copies in the deck

  • 1 copy52.9 % · 24,305 games
  • 2 copies49.9 % · 1,325 games

Win rate since the set came out (card in hand)

  • First two weeks54.9 % · 6,958 games
  • Next two weeks54.4 % · 3,158 games
  • After that56.5 % · 1,215 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • Vren, the Relentless

    55. Vren, the Relentless

    6.8
  • Downwind Ambusher

    62. Downwind Ambusher

    6.6
  • Hazel's Nocturne

    111. Hazel's Nocturne

    5.8
  • Sinister Monolith

    223. Sinister Monolith

    4.1

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.