Mabel, Heir to Cragflame
Rare · Legendary Creature — Mouse Soldier
8.3Very goodRank 12 of 261
63.9%Rank 6 of 265 by win rate, card in hand · set average: 56.0%
How are these measures computed?
Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.
Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).
One of the very best rares of the format (8.4/10).
Why. A three-mana 3/3 that gives other Mice +1/+1 and creates an Equipment artifact token granting +1/+1, vigilance, trample and haste. A good body and a free Equipment: the value is immediate.
Risks. It needs two exact colors, red and white. Outside a Mouse deck its bonus is limited, and moving the Equipment costs two mana.
In the draft. A high pick for a red-white deck, by far its most played pair. The other Mice in your deck benefit from its bonus.
Win rate of the card
Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.
Gap when it is drawn, against the games where it is not : +11.6 win-rate points
Its place in the set
- Rare: rank 7 of 60
- Multicolour: rank 3 of 39
- Cost 3: rank 1 of 65
- Average pick: 2.4 (1 = taken first from a pack; the lower the number, the earlier players choose it)
Win rate by colour pair
Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.
splash
splash
splash
splash
splash
Win rate: strong players and all players
Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.
Win rate on the play and on the draw
Win rate by number of copies in the deck
- 1 copy56.3 % · 29,856 games
- 2 copies59.1 % · 2,179 games
Win rate since the set came out (card in hand)
- First two weeks64.0 % · 8,054 games
- Next two weeks63.6 % · 3,664 games
- After that64.9 % · 1,548 games
Win rate alongside other cards
Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.
Cards it wins more with
- Baylen, the Haymaker806 games · 56.3 % (instead of 53.8% expected)
- Seedpod Squire6,094 games · 57.0 % (instead of 54.5% expected)
- Manifold Mouse4,862 games · 61.2 % (instead of 58.8% expected)
- Whiskervale Forerunner3,563 games · 59.0 % (instead of 56.6% expected)
Cards it wins less with
- Wax-Wane Witness1,669 games · 51.1 % (instead of 55.7% expected)
- Bakersbane Duo1,643 games · 53.9 % (instead of 57.4% expected)
Where it is played
R/W · 27 %
Played in 3.3% of the decks of the set
Other cards of the same cost and colours
Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.




